ESP
New to this. For wallhack and chams, do you run boxes, skeleton, or full chams? The chams look cool but feel noisy when I actually peek.
Trying to find a clean wallhack and chams setup that still reads well on Oregon close range.
ESP
New to this. For wallhack and chams, do you run boxes, skeleton, or full chams? The chams look cool but feel noisy when I actually peek.
Trying to find a clean wallhack and chams setup that still reads well on Oregon close range.
Box + distance + vis check for me. Skeleton on close maps like House, chams off — too distracting in a fight, like you said.
Chams look great in screenshots and terrible when you actually need to shoot. I keep them off on Oregon.
Run boxes + distance + vis check for general play. Skeleton helps at close range and chams are optional. Tune colors and draw distance so it stays readable. Wallhack options are on Features.
Does vis check hide people who cannot see me?
It flags who actually has line of sight on you, so you react to real peeks instead of the whole map.
On Clubhouse I run skeleton plus a short draw distance. Anything past 40m is noise in there.
Boxes + vis check + skeleton on House it is. Way cleaner, thanks.